Weekly Wrap-Up 12-26-21

A few days before the end of the year. I had a couple of render experiments I wrapped up last week and a few drawings that I will probably get to over the week. Looking back I spent around 10 months with Blender off and on it’s been a fun learning experience. I am on my second notebook three of the most difficult things include sculpting, rigging and the most recent addition nodes. Really hoping to grasp those higher end functions.

I did create my annual holiday card it’s always a blast to do something traditional normal each year. I also do plan on getting back into the habit of a yearly art book and if possible create one from last year. It’s going to bug my having a missing year on my bookshelf.

Weekly Wrap-Up 12-13-21

Really enjoying the new Static Shock run by Milestone Comics I had to do some pose studies based on the costume design. In Blender experimenting with the physics function successfully got an object with gravity and weight to collide and smash through a wall made of individual objects.
Also a couple days ago Blender launched the 3.0 update I had a watch assembly render that needed to be rendered in EEVEE. It was a perfect time to try it out.