Really enjoying the new Static Shock run by Milestone Comics I had to do some pose studies based on the costume design. In Blender experimenting with the physics function successfully got an object with gravity and weight to collide and smash through a wall made of individual objects.
Also a couple days ago Blender launched the 3.0 update I had a watch assembly render that needed to be rendered in EEVEE. It was a perfect time to try it out.