It’s been a bit always tough to get back into illustration mode after the holidays. It’s not that I don’t draw it’s just time consuming to stay up all night rendering the sketch in Photoshop/Manga Studio with so much to do outside of work.
Manga scratches 11-12-2013
Trying out a new set of Frenden brushes in Manga Studio. I really like the scratchy feel of it all. Totally going for an Initial D vibe on this piece.
Finished Illustration 10-06-2013
Illustration 09-24-2013
Planet Tilt 08-15-2013
Prepping for another Renuked Labs pitch meeting. Looking at the games getting a lot of attention, I decided to take a step back on the complexity of my recent concepts.
This game the mechanics are based on a DJ operating a record on a turntable, changing the planetary rotation to see how long your orbiting bodies can survive incoming debris towards the center of the screen.
Looking at Corona as a base for this build it would work well on large Apple and Android tablets.
07-16-2013
Reference Illustration 06-12-2013
Bioshock Infinite 04-25-2013
Still making my way through Manga Studio. It’s a fantastic program it really does feel smooth like you’re actually drawing on paper.
Felt like doing some Bioshock:Infinite fanart. I still haven’t gotten around to playing it yet but the team over at 2KGames did a fantastic job with their character designs.
Just for fun 04-03-2013
GameArchive 10-15-2012
Having a discussion with someone the other day it occurred to me a number of people would like to keep a catalog of games they own or are looking to possibly own with a more visual appeal.
I imagine the user being someone who routinely visits flea markets or Goodwills and is always on the hunt for that rare game.











